House Rules

HOUSE RULES:

NOTE:

IF WE HAPPEN TO OFFER ANY EVENT NOT COVERED WITHIN THE RULES, SPECIFIC EVENT RULES WILL BE AVAILABLE UPON LOG IN TO THE EVENT IN THE FORM OF A BANNER.

All wagers accepted are subject to the following rules:

  • The House will not accept wagers on events posted with obvious or gross line errors. Management also reserves the right to cancel any wager on an obviously 'WRONG' line, whether due to software or human error.
  • We are not responsible for missing or duplicate wagers, please check all transactions carefully.
  • Each client is responsible for maintaining the secrecy of his or her account. Any and all transactions into your account with your account number and password will stand.
  • We are not responsible for losses or phantom wins alleged to have resulted from the inability of any person to connect with or use the site or delay in operations or transmissions.
  • The maximum wager is the balance in an account or the amount presented in the pull-down boxes.
  • All sporting events must be played on date and site scheduled unless otherwise specified. If any event is postponed and/or rescheduled, said event will automatically constitute "no action".
  • Winners and losers are official after:
    1. Football (Pro-College) 55 min. of play
    2. Basketball (Pro) 43 min. of play
    3. Basketball (College) 35 min. of play
    4. Hockey (Pro & American) 55 min. of play
    5. Other Sports (w/time limits) Must Have 5 min. of play left
    6. Baseball (home team winning) 4 1/2 innings
    7. Baseball (visitor winning) 5 innings of play
    8. Baseball (total runs wagers home winning) 8 1/2 innings
    9. Baseball (total runs wagers visitors winning) 9 innings
    10. Note: After 9 innings of play, if the game is called or suspended the score is determined after the last full inning unless the home team scores to tie or takes the lead in the bottom half of the inning, in which case the winner is determined by the score when the game is called. The listed pitchers must start or there is "no action."
  • All events and game winners are determined on the date of the events, conclusion according to house rules and conditions. The House does not recognize suspended games and protests for wagering purposes. Any other situation Vegas rules will apply. [Exceptions: see baseball.]
  • When wagering on "totals," overtime periods are counted as a final score.
  • On half-time wagers, overtime periods are included as part of the 2nd half.
  • Wagers on fourth quarters do not include overtime scoring.
  • The home team is always listed as the bottom team unless otherwise specified.
  • All phone wagering calls will be recorded and used to settle all wagering disputes.
  • The House reserves the right to "add, delete or change" house wagering rules and payoffs odds.
  • Management keeps track by computer of all wagers, point and/or price changes made prior to the start of an event to help minimize errors and aid in fairly settling disputes. For Phone Wagers: in all cases of a dispute the tape recording of the transaction shall serve as the final determination of the dispute and all wagers will be adjusted accordingly. Read back is final.
  • Internet Account balances must be verified by the member on each login entry into the Online Sports Book. Discrepancies must be verified at this time.
  • When a 2-team parlay is wagered and an event is scored no action, the wager becomes a straight bet with the amount risked remaining the same.
  • Nevada Gaming Rules apply to any rule or type of wager not covered by rules and regulations herein.
  • Members must be 21 years of age or over.
  • The House is a foreign company and as such is neither required, nor does it report the winnings of individuals who bet with the sports book to any government agencies, and therefore, it is the sole responsibility of its members, if applicable, to report any winnings to their respective government Customs or Taxation departments.

Internet wagers do not miraculously disappear. print plays or write down ticket number. this is how we will check claims as obviously there is no tape available for internet wagers.

CANCELLING WAGERS is really not part of the business. We will, however, make exceptions to help out. But, rules must be followed. If the line hasn't changed, and you are within a 30-minute period since the unwanted wager.

Past Post Wagers: Any wager that is made when the event is over will be deleted. Any event wagered after it has started, yet event still open gives the office the right to delete such wagers.


IN-HOUSE - LIVE BETTING RULES

Bets placed on live betting, take in consideration the score of the full match/event/game unless otherwise specified. Regular betting rules for each sport apply.
Basketball and Football: Live Lines will be offered during commercial breaks. (There will be no Live Lines for Added nor Extra games).
NHL Hockey: Live Lines will be offered during intermission breaks.
MLB: Live Lines will be offered in between innings.

TENNIS LIVE BETTING:

  • Match must be final for action.
  • nly Money Line will be dealt.
  • GRAND SLAMS: will have Live Lines starting in Quarterfinals all through the Finals. (If earlier rounds have line lines, they will be in-house selected matches.)
  • TP/WTA (Other Tournaments): Will have Live Betting once reached the Finals.

SOCCER LIVE BETTING:

  • 85 Minutes must be played for action.
  • Mexico: Will have Live Line once reached the Final. (Selected In-House matches through the regular season)
  • Copa MX: Will have Live Line once reached the Final. (Selected In-House matches through the tournament)
  • Liga Ascenso(Mexico): Will have Live Line once reached the Final.
  • Copa Libertadores: Will have Live Line once reached the Final.(Selected In-House matches through the tournament)
  • Copa Sudamericana: Will have Live Line once reached the Final.
  • MLS: Will have Live Line once reached the Final. (Selected In-House matches through the tournament).

UEFA Champions League: Will have Live Lines once reached the quarterfinals through the final. (If earlier rounds have live lines, they will be In-House selected).
UEFA CUP: Will have Live Lines once reached the quarterfinals through the final. (If earlier rounds have live lines, they will be In-House selected).
EURO CUP: Will have Live Lines once reached the quarterfinals through the final. (If earlier rounds have live lines, they will be In-House selected).
FIFA QUALIFIERS: They will be In-House selected.
FIFA WORLD CUP: Will have Live Lines once in the 2nd Round through the final. (1st Round Live Lines will be In-House selected).


AMERICAN FOOTBALL RULES:

  • Games must go 55 minutes for action.
  • If a game is suspended after 55 minutes and not resumed the same day, then the score when the game is halted will be used for grading wagers regardless of whether the game is completed at a later date.
  • Unless noted before a contest all events must be played on the scheduled date and at the scheduled site to have action.
  • All wagers on the game and all wagers on the 2nd half will include overtime.
  • Wagers on 4th quarters do not include overtime.
  • Las Vegas rules apply to situation not covered here.
  • NFL rules and regulations will apply to CFL unless otherwise stated.
  • NFL Football Future/Total Wins (Regular Season Wins) - Teams must play all 16 games for action.
  • COLLEGE FOOTBALL SEASON WINS RULES: Bowl Games and Conference Championship Games are NOT used towards team’s season wins total - Regular Season Games ONLY. Teams must play every scheduled regular season game for action.
  • Wagering on the game point spread, money line, or total (over/under) includes any overtime scoring.
  • Half-time (2nd Half) wagering includes any overtime scores. Fourth Quarter wagering does NOT include overtime scores.

AMERICAN FOOTBALL PROPS:

  • NFL Propositions will be graded using the results listed at WWW.NFL.COM
  • NCAA Propositions will be graded using the results listed at WWW.NCAA.COM
  • For all American Football Propositions involving passing statistics for a QB, that QB must have one pass attempt for action.
  • For all American Football Propositions involving rushing attempts/yards for a QB, that QB must play for action. If the QB plays but has no rushing attempts, then yards for first attempt will be graded as zero yards (under is winner), and under will be declared winner of any Proposition regarding the QB’s rushing yards.
  • For all American Football Propositions involving receiving yards on first reception or longest reception for a specific player, that player must play for action. Note that if the player plays, but does not have a catch, his first reception yards and longest reception proposition will be graded as zero yards (under is the winner).
  • For American Football Propositions involving rushing attempts/yards for a RB, that RB must play for action. If the RB plays but has no rushing attempts, then yards for first attempt and longest rush propositions will be graded as zero yards, and under will be declared winner of all rushing yardage propositions.
  • If there is a score at exactly the 7:30,7:00,6:30,6:00,5:30..or 2:00 (etc) minute mark, then the related propositions on whether there will be a score within that time frame of the game, half or quarter will be graded yes (in other words the score would count).
  • For longest or shortest successful field goal of game propositions, if there are no successful field goals, then those propositions have no action.
  • For will either team score 2, 3, 4, or 5 unanswered times propositions, extra points and two point conversions do not count.
  • For over/under of longest TD in game, if there are no TD’s in the game, then these propositions have no action.

Special Teams and Defensive Touchdowns Propositions:

A fake field goal or fake punt which results in a touchdown by the team that snapped the ball is an offensive touchdown.

Odd or Even Player Propositions:

For grading purposes, zero will be considered an even number.

Proposition for number of different players to score:

For grading purposes, Touchdowns, 2 point conversions, Field Goals, and PAT's will be counted. (PAT’s = Points After Touchdowns). A Safety will not be counted. For betting purposes, defensive points do not include PATs (Points After Touchdowns).

NFL REGULAR SEASON PLAYER VS PLAYER MATCHUPS:

  • NFL regular season player vs player matchup propositions will not include the playoffs.
  • Both players must play week 1 of the regular season for wagers to have action.
  • Passing for a touchdown is not considered scoring a touchdown.

NFL FUTURES

  • 1-For AFC or NFC Championship Winner futures, the champion of the respective conference will be the team that reaches the Super Bowl from that conference.
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NCAA FOOTBALL CONFERENCE CHAMPIONSHIP FUTURES RULES:

  • If the conference has an official championship game, the winner of the championship game is deemed to have won that conference.
  • If the conference has co-champions, the first team picked by the BCS is graded as a winner, and all other teams are losers.
  • For divisional odds within conferences, the team participating in the conference championship game will be considered to have won that division.

Las Vegas Rules apply for any rules not mentioned here.


BASEBALL

Baseball wagers will be accepted in the following manner:

  • Payout odds are based upon a money-line.
  • When wagering on total runs (over/under), runlines and alternate runlines the game must go 9 full innings or 8½ if the home team is ahead to have action. All wagers on totals, runlines, and alternate runlines are always Listed Pitchers.
  • Baseball game becomes official for moneyline wagering purposes after 4½ innings if home team winning or 5 innings if visiting team winning.
  • If a game is suspended or cancelled due to any reason, the game goes back to the last complete inning. If the home team scores to tie or takes the lead in the bottom half of the inning, the winner is determined by the score at the time the game is called.
  • If a game is called or suspended in extra innings, the score will be determined after the last full inning in which case the score would be a tie, all wagers on Moneyline will be graded as a push, and wagers on Total, Runline and Alternate Runline will have action accordingly.
  • Games do NOT carry over to the following day.
  • When wagering on baseball moneylines the following options are available:
    • listed pitchers: both listed pitchers must throw at least 1 pitch for action
    • pitcher/action: specifying one listed pitcher - either home pitcher or visiting pitcher.
    • action: team vs team regardless of pitchers.
  • In the even there is a pitching change prior to start of game, those wagers with action are valid and will have the moneyline readjusted and will be graded using the new opening price for the new pitching matchup with the amount risked remaining the same.
  • Double headers are noted as Game 1 or Game 2. wagers may specify listed pitchers; however, wagers are taken on games, not pitchers.
  • If a listed pitcher does not go in his scheduled game, but in the other game - there is no action.
  • When wagering on Grand Salami all scheduled games must go 9 innings or 8 ½ if home team is winning. If any game is cancelled or stopped before then, all wagers on Grand Salami are No Action.
  • All wagers must go on game day. No wagers carry over to the next day.
  • Protests or overturned decisions do not count for wagering purposes.
  • Games not played on the date specified are considered "No Action" and reduce the parlay to the next lowest number of plays.

BASEBALL FIRST HALF

  • Game must go five Full innings.
  • Listed pitchers must start.

BASEBALL MATCHUPS

  • Wagers on team vs team home runs and total runs hits and errors must go 9 innings / 8½ if home team is winning.
  • Team to score first - No time limits listed pitchers must go.
  • Will there be a run scored in first inning - must go one full inning (unless a run is already scored) Listed pitchers must go.
  • Player vs Player total bases:
    Single = 1 base; Double = 2 bases; Triple = 3 bases; Home run. = 4 bases.
    Listed pitchers must go losing team must bat 9 times.
  • Strikeouts by pitchers listed pitchers must go game must be official for action.
  • Total runs 4½ innings - listed pitchers must go, Game must go 4½ innings even if total already over.
  • All matchups are listed pitchers except individual strikeouts.
  • Both players and pitchers must start in player to player matchups.

BASEBALL FUTURES

  • All wagers on odds to win will be graded when a winner is crowned in that category. If there is no eventual winner all wagers will be no action.
  • Team must play at least 160 games for wagers on its season wins to have action.
  • All bets are action regardless of name changes, team relocations, or change of home venues.
  • Wagers are for current season next to be played only.
  • Las Vegas rules will apply to situations not covered here.
  • For baseball player vs. player season props, if either or both players start the season on the disabled list, not on the active roster or is sent to the minors, wagers have no action.
  • Official results at WWW.MLB.COM

BASEBALL SERIES PRICE RULES

Wagers on baseball series are based on the first three games played of each series. At least two of the first three series games must be played for wagers to have action. If only one of the first three games is postponed or canceled, series wagers stand as written. If two of the first three games are postponed or canceled, all wagers on that series will be graded as No Action and the monies refunded. A called game will count toward a series wager provided it is officially declared a regulation game (see baseball rules). All wagers will have action regardless of the starting pitchers.

NOTE : MAKE UP GAMES THAT WERE POSTPONED OR CANCELLED FROM PREVIOUS SERIES ARE NOT TAKEN IN ACCOUNT IN THE CURRENT SERIES.

Little League World Series:

  • Any game ending early as a result of a mercy rule will have action on all wagers in the Little League World Series.
  • We make no guarantees that the team listed on the bottom of our fixtures is the home team in Little League World Series games.
  • Money Line Wagers will have action in all official games (4 innings or 3½ innings if the home team is ahead). In order for wagers on totals and run lines to have action, the game must go 6 innings (5½ innings if home team ahead), except for mercy rule games (see rule #1).

World Baseball Classic Rules:

  • All spread, money line, and total wagers will have action in games stopped early due to the mercy rule.
  • All bets taken on a suspended game (one that started), will have action for 72 hours from the start time, as long as the WBC governing body recognizes an eventual winner. Money line wagers will only have action as long as the game goes at least 4.5 innings. Spread and total wagers will only have action if the game goes at least 8.5 innings (except in mercy rule games, see rule above).
  • 3. All bets taken on a postponed game will not have action. Once the postponed game is rescheduled, normal wagering rules apply.

INTERNATIONAL BASEBALL

  • 1-For all games the result is official after 5 innings of play unless the home team is leading after 4.5 innings. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. Monies will be refunded if the home team ties the game and it is then suspended.
  • 2- When wagering on total runs (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called, suspended or declared a tie in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
  • 3-Events will not carry over to the following day unless otherwise specified.
  • 4-For games previously scheduled for seven innings, the second game of double headers for instance, when wagering on total runs (over/under), run lines (handicap) or alternate run lines (alternate handicap) the game must go 7 innings (6.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.

BASKETBALL RULES:

  • College and WNBA games must go at least 35 minutes to have action.
  • NBA games must go at least 43 minutes.
  • For wagers on periods (quarters and halfs) the minimum time is considered to be the duration of the period. If the entire game is not completed, wagers on quarters and halfs will have action if the relevant period was complete.
  • If a game is suspended after the minimun amount of time has been played and not resumed the SAME day, the score when game is halted will determine the betting results.
  • All wagers on the game and 2nd half include overtime.
  • Wagers on the 4th quarter do not include overtime.
  • Games must be played on schedules date to have action.
  • Las Vegas rules apply for any rules not mentioned here.
  • NCAA Basketball results are graded using www.ncaa.com
  • NBA results are graded using nba.com

BASKETBALL PROPOSITIONS RULES:

  • Las Vegas rules apply for any rules not mentioned here.
  • NCAA Basketball results are graded using www.ncaa.com
  • NBA results are graded using nba.com
  • For props wagers, unless stated otherwise, the second half includes overtime.
  • A NBA basketball team must play all 82 games for wagers on its season wins to have action.
  • In a proposition concerning an individual's total points, rebounds, assists, blocked shots, or any other similar statistic (or combination of these statistics), the specific player must play in the game for action.
  • Any proposition which refers to a 3 point shot refers to a shot made/attempted behind the 3 point arc.

NBA ALL-STAR PROPS:

  • For All-Star game propositions for a specific player, that player only need to play in the All-Star game for action unless we specify that the player must start.

DUNK CONTEST RULE:

  • For wagers to have action on a specific player, that player must attempt at least one dunk.
  • In head to head match-ups, both players must attempt at least one dunk for any wager to have action.

POINT CONTEST:

  • In a head to head match-up both players must attempt at least one shot for wagers to have action.
  • In a head to head match-up, if players are tied for the most points, all wagers are graded no action and refunded.
  • For wagers to have action on a specific player, that player must attempt at least one shot.

NBA FUTURES:

  • For team to win the Eastern or Western Conference futures, the winner of the respective conference will be the team that reaches the NBA Finals.
  • For NBA Season MVP propositions, if there are co-MVP’s, any bet related would be paid at full odds. If there is yes/no wagering on NBA Season MVP and a named player is a co-MVP, then yes will be declared winner and paid at full odds.

NCAA TOURNAMENT PROPOSITIONS:

  • Only games played during and after the round of 64 will be counted toward posted propositions. Play-in games will not count.

HOCKEY

  • All Hockey Lines include overtime and penalties shutouts unless specified.All Games must go 55 minutes to be official.
  • Games must take place on the site and date scheduled. (unless otherwise specified)
  • Overtime scores are included on all game wagers. Third Period wagering does NOT include overtime scores.
  • NHL REGULATION TIME (60 MINUTES): Unless otherwise stated, all wagers are for regulation time ONLY and do NOT include either overtime or penalty shootouts.
  • SCORING OF REGULATION TIME: The result at the end of regulation time (60 minutes) determines the result of the wager.
  • Minimum time for action on Periods:The specific period must be played in its entirety for bets to stand. Otherwise, all bets on the period are refunded.
  • Grand Salami:will be decided by the total goals scored in all games scheduled in the given league for the given day. All scheduled games must play three full periods. If any scheduled game is canceled or stopped before three full periods are played, all wagers on the Grand Salami will be canceled.
  • Las Vegas Rules apply for any rules not mentioned here.

HOCKEY PROPS

  • NHL results are graded using stats from NHL.COM
  • Propositions are graded including overtime but not penalty shootouts
  • Total Player Points: Both goals and assists are included
  • Total Goals scored by specific team includes overtime and penalty shootouts. In the case of penalty shootout ONLY 1 GOAL will be awarded to the winner
  • Las Vegas Rules apply for any rules not mentioned here
Regular Season Wins:Teams must play at least 81 games for action. This includes overtime and penalty shootouts.

AUTO RACING

  • Results will be graded at the end of the race as posted on the official site for that series. Subsequent penalties or demotions will not affect the grading of wagers.
  • If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the monies refunded.
  • When wagering on a match up both drivers must start the race for action.
  • If the driver withdraws prior to the start of the race then bets on said driver will be refunded.
  • If a driver is replaced during a race, the position the new driver finishes in will be awarded to the original driver for both win odds and in matchups.
  • Later changes made due to appeals or penalties for rules infractions, dangerous driving, or other are not applicable for betting purposes.
  • For race matchups, in the event neither driver finishes, the driver completing more laps will be deemed the winner. If both drivers have completed the same number of laps, wagers will be graded as no action. Subsequent penalties or demotions will not affect the grading of wagers.

Rally Racing:

  • All race bets are settled on the official classification as defined by the official race organizers and will not be affected by any subsequent enquiries.
  • Driver Head-to-Head (H2H) bets: If at least one of the two drivers do not show up at the start then all bets will be void. If both drivers do not classify in the final race rankings then all bets will be void.
  • Team Head-to-Head (H2H) bets: Bets will be settled on the team with the best classified car in the official result of the FIA. If both teams have no cars classified then all bets will be void.

BOXING RULES

  • When the bell sounds to begin the 1st round the bout will be considered official for betting purposes.
  • The decision that is declared the night of the fight will be considered final and used when grading wagers. Wagers will not be re-graded if the decision is overturned at a later point in time.
  • If the scheduled length of the match is changed all prior wagers on the # of rounds will be graded as no action.
  • Each round is 3 minutes. Half round is 90 seconds.
  • An Over/Under (total) listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly one minute and thirty seconds into a three-minute round. Thus, 9½ rounds would be one minute and thirty seconds of the 10th round. The halfway point of a two-minute round is at the one-minute mark. The halfway point of a five-minute round is at the two minutes and thirty seconds mark.
  • For wagering purposes, a disqualification of a boxer during a match will be count as a KO for his opponent and the time of stoppage will count as time for total rounds wagers.
  • If a match is postponed and rescheduled to occur within 30 days, all the bets stand. If more than 30 days, bets will be canceled.
  • In the event of a draw, money on the fight itself will be refunded, if and only if a DRAW option is not available.
  • In the event that either fighters do not make the required weight but the fight goes on, the following stipulation will apply: When the bell sounds for the first round, the bout will be considered official.
  • Any fight that is deemed "no contest" will have all wagers refunded.
  • Las Vegas rules will apply to other situations not covered here.

CYCLING

  • Bets are settled based on the classification that is published immediately after the race. We do not recognize results overturned later via protests, doping tests, or other means.
  • For head to head matchups, if there is a race rule that adjusts the time of the competitors due to a fall, puncture, mechanical incident, etc. in the last few kilometers of a race, the rider with the fastest time in the official standings will win the match up.
  • In single-race matchups between riders, both riders must start and at least one of them complete the race for bets to stand.
  • If a race is postponed due to weather or force majeure, all bets will stand if, and only if, the race is started within one week of the original start date.

H2H (Head-to-Head):

  • If a matchup against "The Field" is offered, the listed competitor must beat every other athlete for a bet on that competitor to win. If any athlete beats all the competitors, bets on "The Field" will be graded as winners. If the competitor ties for 1st place, wagers on the matchups will be refunded.

Multi-leg Classification Matchups:

  • In Classifications that are decided over multiple legs/stages (including Overall Classification, King of the Mountains Classification, Points Classification, Young Rider Classification and Team Classification) the winner will be competitor that is classified highest at the end of the contest.
  • If neither competitor finishes the contest, then the winner will be the competitor that completed the most stages.
  • If both competitors complete the same number of stage, then the winner will be the competitor that was classified higher after their last completed leg or stage.

ESPORTS RULING

  • All wagers will be settled using the official result as declared by the relevant governing body of the competition concerned.
  • Bets will be void if the fixture is listed incorrectly.
  • If a player / team is given a walkover on at least one map before the match starts, all bets will be void.
  • If a draw option has not been made available, then extra time will count, if played.
  • If the name of a player or team is misspelled, all wagers will stand as long as it’s clear what game or match the wagers are on. If a player or team changes their name, lines offered using their previous name will have action as long as it’s clear what game or match the wagers are on.
  • If in an official match a player plays with the wrong nickname or on a smurf-account(An alternate account used by a known or experienced user in order to deceptively self-present as someone naïve or less experienced.), the result is still valid unless it is evident that it is not the player that was supposed to play that match.
  • If a match is actually suspended or postponed and not resumed within 12 hours from the actual scheduled start time, then wagers on the match will have no action and be refunded. In the event of a fixture starting but not being completed, bets will be void unless the outcome is already determined.
  • Should a player/team withdraw before a tournament begins, or retire during a tournament, bets on that player/team to win the tournament, or to advance in tournament, will be canceled and monies refunded.
  • If the respective player/team withdraws before the tournament begins while being listed as “must start”, then wagers on whether a player/team advances in tournament or wins the tournament, will have no action and monies refunded – this applies to all players/team’s participant in the tournament.
  • If a map is not completed because of a player retirement or disqualification, all bets on the outcome will have action and will be validated based on the official declared winner.
  • Handicap betting: A spread in E-Sports can be Rounds/Maps or other counting measures dependent on the game. The spread will only be referred to as the spread.
  • Handicap Betting / Total Map Betting / Correct Score Betting / - Bets are void if the statutory number of maps are changed or differ from those offered for betting purposes.
  • Total Betting: A total in E-sports can be Rounds/Maps or other counting measures dependent on the game. The total will only be referred to as the total.
  • If the announced number of maps/rounds is changed or the match is offered with an incorrect map/round format, all bets on the handicap and total are cancelled. Bets on the moneyline (outcome of the match) have action.

LACROSSE RULES

  • All games must go the full 60 minutes for action.
  • Overtime is included for wagering purposes.

MIXED MARTIAL ARTS RULES

  • Unless otherwise noted, fights must take place within one week of the listed date of the fight or the bout will be graded "no action" and wagers refunded.
  • Venue changes within the same country will not affect the status of pending wagers. Venue changes to a different country will result in a grade of "no action" on all pending wagers.
  • If the number of scheduled rounds in a fight is changed, the following wagers will have action: the fight winner, fighter wins only, and draw options. "fight totals" & "will go / won't go" will have action if the updated scheduled rounds is more than the total listed on the proposition. Exact round of ending, fighter to win inside distance, win by decision, and goes distance propositions will all be no action if scheduled rounds are changed or mis-posted.
  • Results will be graded based on the official result at ringside.
  • A result may be revised or altered after initial presentation by the ring announcer. For wagering purposes, results are not official until verified by officials at the fighting venue. Official or unofficial sanctioning body overturns of a fight decision based on appeal, suspension, lawsuit, drug testing result, or any other fighter sanction will not be recognized for wagering purposes.
  • A wager on a fighter to win by "KO/TKO" wins only if the fighter wins by KO, TKO or corner stoppage. A win by submission is not considered a KO/TKO in MMA.
  • Any fight that is deemed "no contest" will have all wagers refunded.
  • A total listed on a fight represents the total number of completed rounds. The halfway point of a round is at exactly two minutes and thirty seconds into a five-minute round. Thus, 2½ rounds would be two minutes and thirty seconds of the 3rd round.
  • If an over/under total lands on the exact half round total in a fight, the wager will be a push. If the phrase "Fight goes 2:30 round X", and the fight ends at exactly that second of that round, then "Fight goes" will be graded the winner.
  • In round distance wagering, if a fighter fails to answer the bell for the start of any round, the fight officially ended in the last round fought.
  • In total wagering, if a fighter does not answer the bell to start a round where the fight has gone the exact distance listed on the total, the UNDER is the winner.
  • Any fight involving an extra round or "sudden victory" round, this round will be included for wagering purposes.

POLITICS

  • All wagers will be determined using the official result as declared by the local Electoral Commission or a similar official body.
  • AThe official electoral body that will determine results will be specified for individual political wagers.
  • AWhere no official result from an Electoral Commission or similar official body is available, the result will be determined by using information from independent sources.

RUGBY RULES

Rugby League, Super League and Rugby Union:

  • For wagering purposes, winners and losers are determined by the final score (including overtime, if applicable). All Rugby matches must go at least 80 minutes to have action, except for pre-season matches that are scheduled to play less time.
  • If a Rugby match is postponed for more than 48 hours from its original starting time, all bets on the match will be void/no action and the stake will be returned to your account.

SOCCER RULES

  • Unless otherwise specified, wagers on the outcome of a match will be decided in Regulation Time only. This includes two halves of play and any time the referee adds on to compensate for injuries and other stoppages. In other words 90 minutes of play plus injury time. It does not include periods of extra time, golden goal, nor penalty shootouts.
  • Soccer kickoff dates and times displayed on our website are for guidance purposes only and are NOT guaranteed to be correct.
  • If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned. Wagers on propositions that have not been decided shall also be voided and stakes returned. Wagers on propositions that have been decided (examples include, but are not limited to: first goalscorer, if a goal has been score; first half wagering, if the first half is complete; first card, if a player has been sent off or booked) will be settled and paid.
  • Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. If a match does not start as scheduled, and does not start the same day (local time of the match site) then wagers on the match will have no action and be refunded.
  • If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on both teams will be lost.
  • Wagers will be decided on games with two halves scheduled for 45 minutes each and any time the referee adds to compensate for injuries and other stoppages. It does not include periods of extra time nor penalty shootouts.
  • Postponed Games - If a game is postponed and rescheduled, all single bets are void and wagers refunded.
  • Abandoned Games - Should a match be abandoned before 90 minutes of play then all bets will be declared void and wagers refunded WITH THE EXCEPTION OF: bets involving first goalscorer and next goalscorer, provided the first/next goal has been scored before the match is abandoned.

Wager Type Rules

  • Moneyline involving a Tie -This is listed under the moneyline column and is sometimes referred to as a 3-way line because the bettor has three choices: Team A, Team B, or a Tie (Draw). This type of wagering makes sense because during the regular season it is possible for a match to end in a tie. If you wager on any team in this scenario and the outcome of the match in regulation time is a tie, the wager is a loss. If you wager on the tie, and one of the teams wins in regulation time, the wager is a loss.
  • Goal line: This is listed under the spread column. Here the bettor wagers on their team to cover the spread in Regulation Time.

    Example 1
    AC Milan -10 Sampdoria +10 If AC Milan wins by 2 or more goals on Regulation Time, Milan bettors win their bet and Sampdoria bettors lose. If Milan wins only by one goal, ties the game, or loses in Regulation Time, Sampdoria bettors win.
    Example 2
    AC Milan -1 Sampdoria +1 If AC Milan wins by 2 or more goals in Regulation Time, Milan bettors win their bet and Sampdoria bettors lose. If Milan Ties or Loses, then Sampdoria bettors win their bets. If Milan wins exactly by one goal, all bettors receive a refund.
  • Wagers on the first half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the first half. If the first half is not completed, wagers shall be void and stakes returned.
  • Wagers on the second half of a soccer match include 45 minutes of play plus any stoppage time added by the referee at the end of the second half. Extra periods, golden goals, and shootouts are not included in second half wagering. Goals scored in the first half do not count toward the second half wager.
  • Overs/Unders: A match must reach full time for wagers on the total number of goals scored in the match to be valid.
  • PK Line Wagering: This type of wagering is on PK Lines with odds to pick a winner on the game with No Tie included. The Team must win in Regulation Time in order for the bettor to win the bet. In case of a Tie in Regulation Time, all money is refunded. Regulation Time must be fully completed for wagers to be valid or stand.
  • Total Goals - Wagering on game totals (over/under) only includes goals scored in Regulation Time. Regulation Time must be fully completed in order for wagers on Total to be valid.
  • Proposition Wagering -All proposition wagers are for regulation time only(90 minutes of play + stoppage time). This includes: a) Correct Score - Where you must correctly predict the final score of the game. b) First Goal Scorer - Where you must correctly predict who scores the first goal c) This also applies to props such as red card, yellow card, corners, first substitute or others that may be added.
  • Bets on teams to qualify or to advance to the next round of a competition: Bets are paid out on the referee's final whistle at the match's natural conclusion, whether the match is decided in regular time, extra time, or in a penalty shootout. Extra time and penalty shootouts are always included for betting purposes.
    a) In a one-leg match all bets have action once the match kicks off. If the referee abandons a one-leg match (for reasons including, but not limited to: crowd disturbances, poor field conditions, or one team not having enough players to continue) bets will be paid based on decisions of the relevant governing body. Bets will stand while the governing body considers the circumstances of the abandonment and determines what remedy is to be taken (including, but no limited to: forfeiture, resumption of play at a later time, or a replay). If a team is disqualified before the match kicks off, all bets are void. If the rules prescribe a replay for a drawn match, all bets stand for the replay.
    b) In a two-leg match, all bets have action once the second leg kicks off, provided that the first leg has not been ruled a forfeit. If the first leg is ruled a forfeit, all bets on teams 'to qualify' or 'to advance' are void. If the second leg is abandoned, all bets remain valid and will be paid based on decisions of the relevant governing body.

SOCCER PROPS RULES

    Player Proposition:

  • A proposition bet concerning if a player will score one or more goals, or not score, in a specific match includes regulation time (plus injury time) only. Own goals do not count.
  • Player to Score at Any time and Hat-Trick propositions concerning a specific match: For wagers to have action the player must start the match (in the starting XI). Wagers on any player who does not start the match will be cancelled.
  • First and Last Player to Score propositions concerning a specific match: For wagers to have action the player must take part in the match (in the starting XI or substituted in). Wagers on any player who does not take part in the match will be cancelled.
  • First Player to Score propositions concerning a specific match: Wagers on players substituted in after the first goal is scored will be cancelled.
  • Every effort will be made to quote First or Last Player to Score odds for all possible participants. However, if there is a goal scorer whose odds are not listed, all customer wagers will still have action (as long as they meet the criteria above).

Bookings Propositions:

  • For grading purposes, on total yellow cards shown in the game (by both teams), yellow cards count as 1 point and red cards are not included.
  • Two yellow cards shown to the same player leading to an automatic red card will count as 2 points: 1 point for the 1st yellow card and 1 point for the red card.
  • For grading purposes, yellow or red cards shown to any “non-player” (player on the bench, manager, coach or other staff) do not count for Bookings Propositions.
  • Yellow or red cards shown during periods of extra time are not included. Only yellow and red cards shown during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
  • Yellow and red cards shown during the half time break are counted for 2nd half and full time Bookings Propositions.
  • For grading purposes, on “will there be a red card shown in the game” only a red card shown on regulation time will count, red cards on extra time do not count.
  • Corner Kick Proposition: For grading purposes, Corner Kicks which happen in periods of extra time are not included. Only Corner Kicks which take place during regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.
  • Exact Score, Total number of Goals, Team Number of Goals, Both Teams to Score, Double Chance and any Handicap Propositions: For grading purposes, only goals in regulation time, or any time the referee adds to compensate for injuries and other stoppages, are included.

Head to Head Last Longer Propositions:

  • Winner will be decided on who advances further in tournament. In a Head to Head between two teams that reach the final, the winner of the final will be graded as team to advance further.
  • If two teams go out in same round, or both in group stage, then Head to Head proposition between these teams will be graded as no action, regardless of the time or date of their respective games or regardless of their standing in group.
  • In any match with a forfeit, all wagers will have no action, regardless of how the governing body of that league scores a forfeit.
  • For proposition wagers on which team will score first, only goals in regulation time or any added injury time will count. If there are zero goals in regulation/injury time, then all wagers on this proposition will have no action and be refunded.
  • For proposition wagers on early goal the team must score before the time displayed, for example if the time is 27:00 and a goal is scored at 27:59 YES is the winner, any goal score after 28:00 will not count.
  • For proposition wagers on late goal the team must score after the time displayed, for example: if the time is 74:59, only a goal score after that time and before extra time will count, no goals from extra time or penalty kicks will count.
  • For halftime/fulltime score propositions, only goals in regulation time or any added injury time will count. If match does not go full time, then all wagers on this proposition will be refunded.
  • For correct score propositions, only goals in regulation time or any added injury time will count. If the score is 0-0 in Full Time, then no goals or exact score of 0-0 will be declared the winner.
  • A Clean Sheet will be defined as a team not allowing a goal in regulation or added injury time only. Any goals allowed in Extra Time or Penalty shootouts will not affect this wager.
  • For "will a team have a clean sheet and win" propositions, the team must have a clean sheet(as defined above) and be ahead at the end of regulation/injury time. If the team is not ahead at the end of regulation/injury time, then the related proposition will be graded NO.
  • Any discipline (yellow card, red card, sending off, penalty) that occurs after the whistle that ends regulation time will not count toward related propositions for that match.

For action, both games must reach Full Time. If either game is suspended before full time is reached, and not completed the same day, (local time of the match site) wagers on the outcome of this proposition are considered void and all stakes shall be returned.


SUMMER OLYMPICS RULES

  • For multi-way futures betting, all events are ALL-IN betting - no refunds.
  • If a particular athlete/team has a yes/no (2-way) price to win the gold medal, then that athlete/team must start competition for action.
  • For Match-Up betting between two athletes / 2 Countries in any event, both athletes /countries must start event for action.
  • For over/under on a countries total medals within a sport, the total is for both the men's and women's competitions within that area -
    Example: If USA wins 10 medals in men's athletics and 9 in women’s athletics, the total medals won by the USA is 19 in Athletics.
  • Events are official after the original medal ceremony. Any subsequent changes to those results do not count.
  • For props on individual athletes, competitor must start the first event they are scheduled to participate for action.
  • Weightlifting: At least one of the participants must complete the entire event (posting results in both Snatch and Clean & Jerk) for the bet to stand.

H2H (Head-to-Head):

  • If a matchup against "The Field" is offered, the listed competitor must beat every other athlete for a bet on that competitor to win. If any athlete beats all the competitors, bets on "The Field" will be graded as winners. If the competitor ties for 1st place, wagers on the matchups will be refunded.

TENNIS RULES

TOURNAMENT WAGER RULES

  • If the playing surface for a tournament is changed all bets are void.
  • All wagers stand regardless of delay in start of match or suspension as long as play is resumed and match completed.
  • Futures Betting: All futures bets have action. Should a player withdraw before a tournament begins, bets on that player to win the tournament are No Action.

MATCHUP WAGER RULES

  • Head-to-head matchups: Two full sets must be completed for wagers to stand. If less than two sets are completed, then all wagers will be considered void. Example I: Federer leads 6-3, 4-6, 2-0 when Nadal retires due to injury. All wagers stand. Federer is declared the winner while Nadal is the loser. Example II: Federer leads 6-3, 2-0 when Nadal retires due to injury. All wagers are considered void.
  • Delay or suspension: If a tennis match is completed, all wagers stand as written. A delay in the start of a match will not affect the standing of wagers, nor will a suspension, as long as play is resumed and the match completed.
  • In the event a match does not go the specified number of sets, and the match is shortened by tournament officials, the leader determined to be official by tournament officials shall be the winner. Example: A match is scheduled for five sets, but only three sets can be played because of weather and/or darkness. The leader at the end of three sets would be declared the winner of the match.

SETS BETTING

If a tennis match is not completed because of a player retirement or disqualification, all Set betting wagers will be considered void. Such wagers will be cancelled and the monies refunded. Example: If we offer Player A (-1.5 sets or -2.5 sets ) vs Player B (+1.5 sets or +2.5 sets) the match must be completed.

HANDICAP AND TOTAL GAMES BETTING

If a tennis match is not completed because of a player retirement or disqualification, all Handicap and Total Games bets will be considered void, regardless of the score of the match. Such wagers will be cancelled and the monies refunded.

SEASON GRAND SLAM PROPOSITIONS

"Will Novak Djokovic win a Grand Slam in the current season" props are considered "all in." If the player is injured and unable to play, the wagers still have action.

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